#include #include #define BUCKET_SIZE 1000 struct bucket* hashTable = NULL; struct node { int key; struct node* next; }; struct bucket { struct node* head; int count; }; int createHash(int key) { if(key key = key; newNode->next = NULL; return newNode; } void add(int key) { int hashIndex = createHash(key); struct node* newNode = createNode(key); if(hashTable[hashIndex].count == 0) { hashTable[has..